Our Features
This page will highlight current and soon to be Game Master Platform features.
Last updated
This page will highlight current and soon to be Game Master Platform features.
Last updated
Automated tools for generating intricate storylines, encounters, and world-building elements.
The platform will read from the name and overview sections and allow GMs to generate images that align to that content. Generate images for campaigns, encounters, NPCs, Foes or Player Characters.
Advanced features for creating and evolving player characters (PCs).
Systems to design and manage various in-game encounters, challenges, and enables understanding of how difficult the encounter is (5e Only).
A vast collection of pre-built NPCs, each with unique backgrounds and characteristics. That is growing by the week.
Tools to help you plan, prepare, schedule, organize, and track the progress of gaming sessions.
AI powered configurable Game Master Screen for your sessions. It includes the current encounters, assets, rules, and ability to communicate and share information and images with your players during the session.
Fully configurable rules to be at the ready when you are running your sessions.
AI assistant embedded in your session to help you run your session. From adding more flavor, or responding to a sideways encounter, the AI assistant knows everything about your campaign.
Enables GMs to share vivid images and visual aids with players to enrich storytelling.
When the session is running, the initiative tracker allows the GM to keep track of the order of operations. It allows for the GM to rearrange the order if need be and highlights who's turn it is.
A streamlined approach for the GMs to show and share assets and players to manage their character's inventory and important items.
The players can manage their items. They can archive, delete or assign them to other players.
Each item can have a detailed description to help enhance the players experience.
Comprehensive logs to record and recall past sessions, decisions, and outcomes.
After each session an email is sent out to the players that asks them two questions. The first is a 1-5 star rating, the second questions asks the player "What are your character goals in the next few sessions?" This allows the GM to prepare for future sessions.
The players can speak to their character, record a transcript, the player will transcribe the transcript and then save it. The player can then save the note to memory in-which it will be saved for future conversations.
AI powered personality generator based on 20 questions.
This is a note from the character to the player about how they think, who they are, and how they approach the world. This is what drives all future chat conversations.